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Necromunda : Gang Delaque

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When I started the campaign, I decided my campaign goal was to recruit the Delaque Brute, the Piscean Spektor. I had read the Necromunday House of Shadows review and looked at my own book and wanted very badly to give this murder machine a whirl for myself. About midway through, I had enough rep and creds to accomplish this goal and recruited the ultimate weapon of the Underhive: Metal Gear Calamari . Necromunda: Hive War is the complete parcel for the dyed-in-the-wool wargaming to dive into the seedy world of the underhive. It’s every bit as unforgiving and nostalgic as it should be. Necromunda: Hive War Review – Unboxing

Eternal Slumber (Double): 3” range. All Seriously Injured enemy fighters immediately go out of action. Why don’t you just do a Coup de Grace? It’s not like Seriously Injured fighters are doing anything, anyways. territories in and you might still be thinking, “What about my gang? Which way should we go first?” Well, dear reader, I got you. For most gangs things are going to generally be similar to the master list here, but unsurprisingly, not for Delaque. The Delaque have always been the most mysterious of the Clan Houses on Necromunda, and for the first time, the new House of Shadow book shines a light on their dark deeds. As with anything relating to the Delaque, you should take these revelations with a huge pinch of salt.Now that that’s out of the way, let’s get down to it and rank these territories. I will 1 st rank them generally with commentary, and at the end of the article, I will provide house-specific priority lists. While this might seem excessive given that they’re all D6s and could all – theoretically – be regular, old pip dice, I can tell you for a fact that having to consult tables constantly makes for very slow, painful gaming. Having custom dice for a game with as many moving parts at Necromunda speeds this up massively. Convenience is king here. To ensure your Delaque gang is kitted out with all their specialist fighters, grab yourself a Nacht-Ghul Psy-Gheists, and Piscean Spektor set – it contains a total of seven combatants, including Prospects, Brutes, Exotic Beasts, and a Champion. These reinforcements are ready to enter the fray equipped with a variety of unfathomable wargear from the armoury of the House of Shadows. Conquer the underhive with stealth, subterfuge and sabotage with the new plastic Delaque gang! While other Clan Houses proudly proclaim their strengths, proclaiming their dominance to all who will listen, Delaque silently waits and watches, leaving others to wonder what dark thoughts the House of Secrets harbours. The Delaque can also take smoke grenades. They’re perfect for hiding your advance as you sneak up on enemy gangers and take them out with a choice of pistols selected from an impressive range of options.

Special: Whilst it controls this Territory, the gang may infiltrate up to three fighters onto the battlefield ahead of any battle. Infiltrating fighters must be part of the crew for a battle, but instead of being set up on the battlefield, they are placed to one side. At the end of the first round, the controlling player nominates any spot on the ground surface of the battlefield and sets up each infiltrating fighter within 2’’ of that spot.

Weapon Reference Chart: A comprehensive weapons reference chart for all weapons and wargear available to House Delaque and their Allies. Now you can keep your Psy-Gheists out of harm’s way while still merrily casting your psychic powers. Piscean Spektor Seen Unseen (Basic), continuous effect: 3” range. Choose an enemy fighter, that fighter is considered an enemy fighter to the rest of their gang. Hyper-situational. Best used to turn off an aura or disable a Group Activation. Not awful, but again, hyper-situational.

House Delaquebenefits from a special understanding with House Helmawr, providing not just materials but also information to the rulers of Necromunda. Delaque spies are said to operate throughout the hive, observing the activities of the other Houses. It is rumoured that some of the ruling family members of the Houses, and even some Noble Houses are in the pay of the Delaque. Whether you are aligned with the House of Shadow or not, you can hire the services of this infamous Rebel Lord from next Friday. I like the idea of signature weapon like flechette pistol on leader, like you said its more thematic ! The plasma pistol with gunshroud was a personnal choice with a kind of super firepower in case of something big, and still silent :s Other: Some grenades, including one being thrown, and pistol holsters that can be used for any pistol. Obfuscation skills were introduced in House of Shadows, and spoiler alert, they’re really good. Interestingly enough, Phantoms, Delaque’s standard champion type, are the only ones who get access to it as a Primary skill. So, we’re mainly going to be looking at these new skills through the lens of Phantoms.

Next, I'd recommend equipping one ganger with a shotgun for that sweet, sweet Strength 4 Damage 2 at close range. If you're feeling generous, consider equipping her with acid rounds though don't forget that these can run out mid-battle so spend and plan wisely. This ganger can then accompany either of your close combat fighters (leader and champion) and make sure no one gets too close without her going BLAM in their face. :devil:

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